Veteran animator with 11 years of industry experience
with nine shipped titles across Wii, Xbox 360, Xbox One, PS3, and PS4
Industry Experience
Animation for in-game assets, cut scenes, and promotional video
Scripting of cutscenes, and gameplay
Mocap cleanup and stylization
Rigging and Skinning of game models
Management of Outsourced animations
Directing of Actors during Mocap Shoots
Cross-discipline collaboration in the development of tools
Software Expertise
Maya, Motionbuilder, 3ds Max and CAT, Premiere, After Effects, Photoshop
Software development tools, such as Microsoft Office, Perforce, and DevTrack
Work History and Shipped Titles
EA Sports Tiburon 2011 - present
Gameplay Animator Madden 16 XBox One /PS4
Madden 15 XBox One /PS4
Madden 25 XBox One /PS4
NCAA14 XBox One /PS4
Madden 13 360 / PS3
NCAA 13 360 / PS3
THQ Digital / Rainbow Studios 2005 – 2011
Character Animator Action Game XBLA(unreleased)
Animator / Designer Doods Big Adventure Wii (Udraw)
Animator / FX Artist MX vs. ATV Reflex 360 / PS3
Character Animator Deadly Creatures Wii
Character Animator WWE Smackdown vs Raw 2007 360 / PS3
Vision-Scape Interactive 2003
Animator NFL Streets Xbox
Education
BFA Academy of Art University, San Francisco (2003)